http://na.finalfantasyxiv.com/lodest...638eeca57e3163
I believe it is.
Edit: Actually, the gold saucer coliseum battle hasn't been specifically mentioned but the gold saucer itself seems to be official.
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http://na.finalfantasyxiv.com/lodest...638eeca57e3163
I believe it is.
Edit: Actually, the gold saucer coliseum battle hasn't been specifically mentioned but the gold saucer itself seems to be official.
Both healer classes can outheal their own DPS by a massive margin. My stone 2 crits for about 700 something. My cure 2 crits for about 2500 and something. Anyone who manages to die in a healer vs healer 1 on 1 fight fails at life.
http://blog.reidreport.com/wp-conten.../epic_fail.jpg
Because MP is infinite and there is no way to interrupt casting... :rolleyes:
Any healer who sits by and lets their opponent healer get off a cure 2 fails at life. Scholar is much "worse" off since the pet extends things significantly and DoTs are slow, but I don't even see how that is a bad thing. Longer fights are more enjoyable in my opinion. Healer verses healer just comes down to who can DPS more while interrupting their opponent and still maintaining their own HP. They are far from infinite fights... At the end of the day though, if you don't want to 1v1 as Scholar or White Mage because they'll "go on forever", don't? White Mage verses White Mage is much more reasonable, and interesting, than White Mage verses Marauder.
The year is 2014, almost over... and still some people are arguing for 1 on 1 balance in a MMORGP?