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Good things to make the class more useful are a Marauder-Exclusive Reposite/Counter Attack stance. In FFXI there is a move by Warriors called Retaliation, which gives you roughly 50% chance to counter attack. On Single Targets the move is ... okay. Where it really shines is in AoE fighting, the more mobs hitting you, the more often you attack, the faster you get TP, the more damage you deal.
Perhaps a "Retaliation" move would fix Marauder as well, at least in letting them maintain their AoE king status. However, there is still the issue of being outclassed by Lancers, and barely outclassing Gladiators in the DD department.
What about adding double attack, as stated earlier? Retaliation was added late in FFXI, counter attack always been more in the Monk's niche of moves. Not that I don't want it on Marauder (we have Fracture as a sort of counter move, after all), but I wouldn't be surprised if PUG/"Monk" get's it instead.