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In Fernehalwes's post on Padjal Naming Conventions in the 1.0 Lore Forum, he notes that the Padjal's language is an "ancient language" and that "if the name is Padjali, you can assume the location has been there for a long time." I was under the assumption based off Raya-O-Senna's dialogue that the Padjal were created by the Elementals only 500 years ago, during the exodus from Gelmorra. Are we calling those 500 years ancient history, or did the Padjal exist at one time before that?
500 years, in comparison to the rest of Eorzean history, seems like a negligible amount of time. If Padjal were only created 500 years ago, and ancient places like Tam-Tara and Toto-Rak were only named in the last 500 years, why does Gridania not have a Padjali name as well?
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How is it that some members of the Sultansworn wield weapons associated with Conjury (wands) yet wear a tabard, (which is restricted to DoW)
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From a lore perspective, is it possible for a character to cast certain types of magic with a focus simply on their person, or do they actively have to be wielding a weapon to utilize that discipline.
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When you look at the physical appearances and differences between races such as Lalafell and Roegadyn, do they usually have some way to counter that, through aether or some such? It is assumed that Lalafell and Roegadyn would be able to match each other (same work in Brass Blades / sworn etc) otherwise all guards would be Roegadyn, etc.
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We see kobolds and Ixali at places such as Limsa's buildings. Have relations between beast tribes always been tense or were relations friendlier and more amiable before the recent primals' summonings?
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What is the deal with them sort of having nobility and high houses, while still being marginalized in Gridanian society? Where do the majority of Duskwights actually live? What are tangible differences between their culture and Wildwood culture? Can you go into more detail about the Pact of Gelmorra, the foundation of Gridania, and the role this played in splitting the Elezen into the Duskwight and Wildwood populations, and the role of Gelmorra in Duskwight culture in general?
Goblins, Qiqirn, and Mamool Ja are considered beast tribes. Is this just because of their non-human appearances, or do they also worship primals like the main five beast tribes and the moogles do?
In the Summoner questline, Y'mhitra talks about how summoners were Allagan in origin, meant to combat the primals summoned by the people of Meracydia as Allag attempted to conquer them. Can you tell us if these native Meracydians were members of a beast tribe, or of the spoken races?
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Why is Magitek (weapons, armor, etc.) used strictly by the Empire?
Will magitek ever make it's way to player's in the form of armor/weapons beyond the magitek mount?
Furthermore, do the three city-states intend to fight a strictly defensive war with the Empire or is there any intention (even if currently unattainable) to strike back?
I'd very much like to see more of the Empire proper and see the player base move into a more offensive position rather than defensive or better put a more proactive approach to dealing with the Empire especially after Ultima's defeat.
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What about the great library (in ishgard maybe) you could add in the game with lore books inside? Any news?
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It is either outright stated or implied that natural-born Garleans are unable to or do not use aether. Is this because they do not possess the knowledge to do so (ie they can be taught to do so) or is it because genetically they are unable to?
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Can you tell us what happened to some of the bigger, named characters from 1.0? Or if they will reappear in the future?
Character's like Khrimm, Fye, and Dunstan? Brother Morys? Captain Hob?
J'moldva quit being a Wood Wailer?
Why does Greinfarr the Great go by The Bronze Bull now?
How is Captain Hyllfyr doing these days? I heard he lost an eye...