Hmm...
http://s836.photobucket.com/albums/z...1.png&newest=1
or
http://www.ffxivpro.com/item/4070008/verdant-shortbow
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Crabbow +3 (+15% to affected stats rounded)
Att: 146
Acc: 190
Critical: 135
Verdant Bow (stats as stated)
Att:128
Acc: 182
Crit: 121
Not really even a comparison between the high tier HQ Crab bow and the Dungeon Drop, crab bow just owns it.
Issue is you need to +2/3 Crab Bow to beat out the Uldah Bow and V.Bow. Which tends to be somewhat expensive.
idk about the bow from NM
im arc and i want the bow > crab bow
Assuming you aren't resetting the AA.
Crab bow +3 is still best because of the way DD tends to do damage. They spike damage by stacking buffs and so a higher base attack is what is needed. Delay doesn't really matter as much because you have so many abilities to use in-between shots. Accuracy is the other stat that really matters.
From what I saw with the bow, I would only use it if you didn't have a Crab Bow +2 or higher. +3>+2>Uldhan Longbow>+1>NQ Crab Bow.
And I would consider it debatable even against a Crab Bow +1. Uldhan Longbow has slightly more att/crit then Crab+1, but slightly less acc. Not even sure how much those slight differences matter.
I'd assume a slower (higher attack) bow works better with Multishot and Trifurcate than a faster bow, due to their nature. Does attack affect WS's in any noticeable way?
The damage is based on the delay.
Your attack value is in fact a damage over time value, not a raw damage output.
Otherwise my Gladiator would be a DPS God with 2,4s Delay and 160+ attack weapons.
BTT:
Crab Bow +3 > Crab Bow +2 > Uldah/Verdant > Crab Bow +1
Or you think that 20 HP is more important than 15acc