RentaHamster ; ; your immediate post after bayohne made me laugh.
What a sneaky way to reveal jump @.@! I'm excited to know how this turns out. Though airborne casting would be cool >.>
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RentaHamster ; ; your immediate post after bayohne made me laugh.
What a sneaky way to reveal jump @.@! I'm excited to know how this turns out. Though airborne casting would be cool >.>
My reaction in video form: click here.
lol I hope he is actually trolling..
But I can't think of a better way to announce Jump to this Rabid Fan Base.
In case anyone doesn't know how to read, the part about jumping to cancel spells is obviously a joke.
The main thing to take away from this is that they will use the esc key to cancel spells.
Yeah but he said
he did not say "The jump key method would of course be if it is implemented"Quote:
The jump key method would of course be once it is implemented…
So, that means they are probably going to add it in time, no longer just considering it or else it would be IF not once.
I might be wrong too, just pointing it out :P
I meant in regards to this quote from the battle reform blueprint, specifically the underlined part.
Quote:
After mistakenly choosing an action, or deciding to use a different action, there's no way to cancel a previously selected action.This is somewhat related to the items brought up above in that once we change over to a gameplay style that allows for immediate execution of commands, this should no longer be an issue (since there won't even be an opportunity to cancel something to begin with).