Also gladiator doesn't have to be a tanking class >.>
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Also gladiator doesn't have to be a tanking class >.>
That still doesn't change the fact it doesn't have to be. Could be considered a thief since they also wield daggers. Also, shield is a separate class entirely and is referred to as "Sentinel", which sounds like a good enough class name for a "tank" to me, unless your opinion is otherwise, then there's just simply no satisfying you.
And Pugilist is supposed to be a viable tank. Sort of. Of course, it was also originally supposed to have the Steal ability, so take that as you will.
Yeah, I was kinda upset at the lack of a steal skill.
I don't know who gave you that brain of yours but I love it to death! *Pokes a hole in your head and grabs a straw* Brain food! That is a lovely idea! Non-restrictive, less-elitist as Advanced Classes. Nowhere near as restrictive as "Specialization trees" while keeping in good overall structure! Do you work for some sort of computer company? You're very good at brain storming... /think
I have a mental disorder that causes my brain to work in ways outside of normal human patterning. I see patterns others don't sometimes but normally I'm considered "Slow" my brain works faster then my internal mind can process sometimes so I come up with ideas from weird levels.
Actually I think this is pretty close to the system that FFXIV was originally meant to have. I remember that Tanaka had said in an interview that he was planning to implement a title system into the game. It's just a disgrace that they released the game before fleshing this out.
I think it's essential to creating class uniqueness that these titles provide bonuses for using certain abilities. The only thing I really wonder about is how confusing it would be to change the names of existing abilities when used by different titles...like u said "tranquility" turns into "benediction" when used by a WHM. An alternative could be, as Galamantyl suggested, leveling your title in addition to your weapon class and physical level. Leveling your title would allow you to unlock these class unique skills, abilities, and traits. This title system could also be a way of reintroducing abilities similar to the old 2hrs. Certain abilities would require a certain weapon and could also favor certain titles, be more effective when used by those titles.
So for instance a White Mage title equipped with Thaumaturgy weapon would be a healer that would have probably the most effective Healing over time spells, very effective direct healing spells, and very strong debuffs like paralyze, silence, blind.
A White Mage title equipped with Conjury weapon would have the most effective direct healing spells, very effective healing over time spells, and very strong party buffs, with protect, shell, stoneskin, etc.
Both White Mages would be very similar and would be able to play the same role as healer in a party but each would have slightly different specializations and play styles.
This allows for greater customization while maintaining class uniqueness, play styles, and role recognition.