Apparently it also shares the same pathing that leads to the current residential areas. Someone was able to figure out the address of the Firmament and it has the hou designation in it's path which is only shared by the 4 other housing areas.
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So, they finally added a crafting FATE, but it only ever happens a couple times per server? Is it just one FATE or does each step have a different FATE? Kind of a bummer that I'll probably never get to see it for myself.
People form the outside should stay on their frkn server. i hate visitors and i hate people hence i moved to a low pop server. (joke)
I want it to have a Haurchefaunt mural at the top entry in memory of those we have lost. Not just the WoL but the Dragonsong War. Would be fitting. Yoshi-p I expect you to do this. That is all!
This is the largest thread on the topic, and I guess it's a relevant one considering that they apparently initially thought that world visit might possibly be "necessary," so...
I just wanted to say how disappointed I am at how short this content is. Really, guys? You thought world visit might be necessary for content that one of our servers was able to finish in three days?
We have a couple of months to go until 5.2, and all servers will be done quite soon, and mostly without help. This is all you gave us?
I'm not sure if I have ever been more disappointed in this game's dev team. My sub ended yesterday, and I was seriously considering resubbing, but now I hear that Balmung is already done. That's it. 6 non-repeatable FATEs.
Nope. I guess I'll see you guys closer to 5.2. I'd better set my expectations appropriately.
Please keep in mind that Balmung has likely 4-5 times the amount of serious crafters who threw themselves into this for not only the possibility of housing, but also because this is the first bit of content they've really seen that's just for them...also we wanted World First out of sheer spite because of the unjustified abuse we have heaped upon us just because it's an unofficial rp server. We also were helping to push turn ins on other servers in the Crystal datacenter before the wanderer lockout.