Originally Posted by
Unruhe
This is most likely another of ARR's flaws on display: Animation Delay. If you've been primarily playing casters, you won't notice it much from the player perspective, but most "instant" attacks and abilities have a wind up that has to play out before the damage or effect is (visually) resolved on the client. A great horrible example of this is the Dragoon's "interrupt" ability that, according to a couple of DRG friends, takes about 1 full second to actually apply the interrupt due to animation delay.