Originally Posted by
RinaB
I just don't understand why they put it on the 40.....why not make ablation 15% and throw it on that? I understand it's probably due to TBN but what happens when your shield bursts instantly (certain dungeon trash packs)? There's been so many scenarios where I could have 2 manned the boss with gnb and simply couldn't because I'm DRK which raises the question if tanks should or shouldn't have sustain. I love 100 drk and it's a lot more fun (personally) then GNB...however another gripe I have is the delays on a lot of pretty important abilities. Why does living shadow take so long to come out, why is there a huge delay on salted earth, why is there is huge delay on disesteem, why is there a big delay on the animation of bloodspiller. I understand it's snapshot damage but come on....imo the worst part about DRK isn't that it sucks, it's that it literally needs tweaks and not a whole rework and it's just not gonna happen. I'm screaming about the job being sus, I'm just confused at small dev decisions and if anyone at square ran a few dungeons and raids it wouldn't take long to see AT LEAST some quality of life changes that need to happen. Am I crazy?