Originally Posted by
EponaTBHSMH
The problem with Square Enix is that their homogenization still comes from a fear that in specific or general situations, some jobs can be excluded from lets say PF, because a certain tank is too much better at a certain thing
But in doing that they're still, since SB, trapping themselves into making them the same and as expacs go, tanks just become more and more similar.
TBH to give tanks back a sense of identity they need not only a tank redesign but also a complete encounter redesign to go along these tank changes and Im not sure if or when they will be ready to take that route.