Originally Posted by
Shurrikhan
I mean, has WoW ever had anything particularly approaching an MSQ outside of the expansion- and zone-introduction quests? Even in the few cases they've existed, they've only ever really been a way to give bonus exp for familiarizing yourself with the open world that quickly becomes irrelevant. Sidequests simply take the place of FATEs since each job is on a separate character and therefore has the full bank of sidequests available again.
Meanwhile, button-bloat there is nothing compared to here (see our rigid "combos"). It's limited mostly to 1-hr buffs that, yes, may as well be auras (persisting for 1 hr)... if not for how much some like buffing every stranger they come across for that bit of extra social element. Apart from that, they just have more for-fun utility actions that you don't need to put on your hotbars at all if you don't want to bother with the open world (Eyes of the Beast, Eagle Eye, etc.).
Lore and worldbuilding are likewise the same as ever. Each expansion quickly devalued the one before it as the ultimate big bad then became a steppingstone for something new but not necessarily any more threatening per lore than the one before. As per... virtually every MMO, so I'm not sure why that'd be uniquely "destroyed".
/shrug