Originally Posted by
Ryaduera
12s regen for 7k is 4 ticks iirc which is 4 heals. That's 28,000 HP restored. At 150,000 health TBN is 37,500 shield. This looks like TBN should be offering a greater eHP value, but the thing about healing is if you are not overhealing you need to double the value, because in order to leave you at less than full health it needs to do that damage twice, but let's assume half of your healing ends up being overheal, which it probably isn't that much. then you gain an eHP value of 42,000. And if you do get full use of your healing, the enemy has to burn through 56,000 hp. Now remember, this is without the damage reduction percentages in play. With a difference at its base value of 9500 with the numbers provided, the fact that the other tanks get even larger damage reductions on top of those heals makes DRK start to look pathetic. And then, to put some icing on the cake, heals can crit and ramparts buffs incoming healing from your tank abilities, meaning it's even easier to inflate those healing numbers by a lot. I absolutely hate bringing up healing crits because it's RNG and can lead to negligible overheal, but with how often these heals tick and proc, it should be mentioned because they will happen and it will make a difference. TNB cannot be increased outside of increasing max HP, something 2 tanks do that DRK does not.