And remember, you can still use Blood for Blood from Lancer anyway.
MNK as a job itself works nice with what you can get cross class. Impulse, BfB, Fracture, Bloodbath and... forgot last one.
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Yeah, its two of the best cross class skills MNK can pick up next to stuffing Impulse into your rotation.
MRD is kinda like a red headed stepchild. Really wish they left Archer as 3rd subclass, but that'd make MNK way too op with raging strikes and straight shot. Or was that only for DRG with pug and archer for subs prior to release and change to mrd?
IDR but anyhow, on topic, MNK has some solid cross class abilities to choose from.
You get a lot more sj slots without a class due to the way it works, so you could get bfb,straight shot, raging, etc.
It still doesn't make up for dk, but it does make pug a bursting machine.
Yeah, its two of the best cross class skills MNK can pick up next to stuffing Impulse into your rotation.
They originally did have arc. but I guess class balance wise this is why archers got so good. all the offense went to brd, and the def is split between drg and mnk...
It really doesn't make sense what SE was thinking... "ranger" i would understand, but bard?
What're you talking about? Bloodbath and Mercy Stroke is pretty nice on my monk. Bloodbath to help healer while he tops off the tank. Mercy Stroke for self-recovery on ads.
The relic quest walk through is here:
http://forum.square-enix.com/ffxiv/t...rn-Walkthrough
Hey any of you did your relic quest yet?
Or know what materials to get for the pre relic version?
Crafting confusing me :( siigh