animation delay and disparity between Warrior and Paladin tank
Are there any plans to address animation delays? Some abilities are virtually useless such as Brutal Swing which is intended to stun and possibly interrupt a cast but due to the incredibly long delay in the animation the stun doesn't activate in time.
Also there is a huge disparity between the warrior and paladin tank it seems there is no clear vision for the warrior tank we get a limited number of tank type abilities past 30 and even the self heals we get cant be used well because they are not affected by wrath and they make you lose wrath. Also pugilist abilities don't seem to make as much sense for us as the lancer ones especially if we are to remain second rate tanks that do decent damage.