You're funny. You're also obviously upset that you have literally no good arguments at all. You claim we don't listen, but we do. That's how we know your points are bogus at best.
Next you'll be preaching to us about why machinists should be tanks, paladins should be healers, dark knights should be gatherers, and blue mages should be something other than clowns. You don't have any idea at all what will or will not affect me or any other given player, so to quite EllieShadeflare, "OUT OF THE YARD." Who died and made you Hydaelyn, huh? I'll argue if I darn well please, thanks. First and foremost, in fact, no one is forcing you to play anything, including this game. If you want to play black mage, then play black mage. Screw everyone who demands you play something else for any reason ever. Screw the meta, because it's not useful for anything but World firsts.
Really? Then why are there always chocobos, moogles, a Cid, and so forth? PROBABLY BECAUSE THE LORE IS SET IN STONE. PAY. ATTENTION. And by the way, the fact you're even calling my argument "circular logic" demonstrates you failed to grasp my point to start with, which was this: even if necromancy is a thing we should be capable of from a lore standpoint, we don't do it because we aren't evil people. See also EllieShadeflare's point on void magic. We don't use it because we're not the bad guys trying to bring about a second War of the Magi. Again, PAY. ATTENTION.
I'm pretty sure they want feedback that is actually intelligent. Giving a Raise variant of any sort to a job that literally should not be using such a thing is not that. Think before you offer advice, especially on topics you obviously don't understand.
I've seen, I just don't care. Dark knight's considered to be the worst tank right now, but guess what job was used to clear the Unending Coil of Bahamut (Ultimate) for the first time? Maybe instead of getting wrapped up in all this stupid min/maxing, you should just play what you enjoy and not let yourself be "forced" to play a job you don't want to play.
Now, literally all you have done that I've seen is complain that you can't do literally everything on a single job. You have zero ground upon which to stand, every point you've tried to make has been utterly obliterated, and yet you continue to post here as if you have something intelligent to contribute. But you don't. You don't understand lore. You don't understand gameplay. You don't understand balance.
What would actually help is if black mages did the most damage of the DPS Disciple of Magic jobs, red mages did more damage so they could be on par with summoners, and summoners were left alone. There's no need to add utility to a job that's only ever had utility one time in the entire series, especially if black mages do the most damage and we then choose between red mage's Vercure or summoner's Contagion/Radiant Shield.
