Originally Posted by
GoatOfWar
I actually like that though, because it puts one job at a disadvantage in certain scenario's to make others shine.
...The problem though, is that only Dark knight is given downsides and unfavorable situations.
Because except for Gunbreaker during downtimes/ boss transitions specifically (and even then, their raw dps buffs have kinda offset the weakness) they immediately remove downsides from the others.
Look no further than the regens on Warrior to deal with the bleeds from Abyssos, designed to make another tank shine for a change, and we can't have that apparently.
The ONE situation where War wasn't the best solution to a mechanic.