Here is hoping for another update to Mac client this Tuesday. Keep your fingers crossed everyone.
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Here is hoping for another update to Mac client this Tuesday. Keep your fingers crossed everyone.
Is that how they did it? A wrapper like Guild Wars 2 did? So that its actually inside of a min-windows emulator...
I have a Mac, I play this game on a Mac running Windows 7 in bootcamp... I have Guild Wars 2 installed on the Windows side of that mac for a reason...
Emulators just don't cut it.
We Mac folks are better off having NO CLIENT Mac side than having an emulator. Just look at Guild Wars 2... they put out an emulator as an excuse to tell the Mac folks to just shut up and deal... and so anyone who does play that game Mac side, suffers with poor graphics and a slight lag. If you flip back and forth between the Mac and Windows clients on the same machine in Guild Wars 2... you'll notice that Mac side it feels like your characters are walking through molasses... everything is just slightly dragging down in slowness.
No emulators. Kill the project before an emulator comes back. Do it right, with a native client like WoW has, or don't do it at all.
Frankly it would be better to just play it in Boot Camp.
The wrapper tech was a dumb idea.
The only way to NOT get lousy performance is to write a native Mac client. Not only does SE have to write the client from scratch (or close to scratch) but they have to create an OpenGL renderer as DirectX is Microsoft-only.
Yupe, about as likely as me winning the lottery.
ITT: Mac people complain about mac gaming.
Welcome to computer gaming since 1986.
This thread was made in June. If you people install Windows back then you should be able to play the game just fine now. Instead, you guys complained for two months and still can't play.
You're missing the point, not everyone wants to bootcamp, not everyone wants to run Windows, any flavor, not everyone wants to pay for Windows, any flavor. We want an updated working Mac version of FFXIV. Its not that hard to understand and trashing mac gaming doesn't really matter to us. Square has made a wrapper version of ffxiv for the mac that sort of works actually. We'd like an increase in performance, and some of us are in for the long haul to see that happen. Maybe it will never happen. Square has pulled the Mac client from sales right now. Maybe that means they will fix it in the future or discontinue it in the future. Right now we are waiting and seeing.
Macs are expensive facebook machines.
Source: Help Desk Technician
Not that far off the mark. Macs are good machines for pretty much everything except gaming. They're great for writing, web surfing, running a business on non-custom software, graphics, programming for phones and tablets (Objective C was kind of painful but Swift is not nearly as sucky). They're okay for games written deliberately for Open GL, but unfortunately investing in a native Mac client requires twice the developer time, which is why so few companies bother doing it in-house and try to outsource it. SE's mistake here was believing the marketing hype of the company they outsourced it to, who clearly promised far more than they could deliver.
So CatWho, you seem to have a clue... what can Transgaming actually do to fix this mess if anything?