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Any plans to put a revamped version of Hamlet Defense?
Could it be a open world content or a 24 man raid?
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BTW Can you make sure there are more raids per "tier" than just Coil and Crystal Tower (Which serves a Hardcore and 24-man niche, respectably)?
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Silly question: Earrings are very hard to see on many hair styles for the ladies (specifically hyur).
Is there something that can be done here? Other than changing my hair drastically.. perhaps an alternate hairstyle where, instead of covering the ears, the hair is behind them?
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Would you ever consider allowing us to craft using all retainer storage as if it was in our pockets? Even if only in towns/sanctuaries. I posted this before, but the time spent (both in real time and clicks) locating a recipe, finding which retainers are holding my stuff, grabbing the stuff and -crafting it- and then returning all the stuff to its proper storage place... is quite ridiculous.
(See Guild Wars 2 for how this works)
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Would you ever consider allowing our starter-equipment to be dyed? Would be nice to have, say, a blue hyur skirt.
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Question #1:
Can you remove the positional requirements for Monks & Dragoons?
It was implemented in 1.0 with the idea in mind that it would be a more "active" job making it more "fun" and that isn't the case.
It makes the combos feel very repetitive and mundane; not only that, your battle design team has to work with this mechanic, so it will make creating future battles less fun and more of the same.
Question #2:
When your team decides to remove the positional requirements for Monks and Dragoons, can your brilliant creators come up with more interesting bosses/battles like the "Demon Wall" from Amdapor Keep?
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Question #3:
Is skill chaining with other players ever coming to this game?
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Glamour
Can you consider bring out a system that let you wear a head + a glasses at the same time? Since the current system allow you only wearing one at a time.
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Why not let Disciples of the Land have a chance to generate demimateria via drops in the treasure maps or fish desynthesis.
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Are there any plans to increase the number of members in a linkshell? 128 can fill up rather fast, especially if it's some sort of conjoined FC setup (which can have way more members anyway)