Originally Posted by
Mayhemmer
I'd prefer if DRK retained it's high APM, in the event the devs continue to refuse to give tanks interesting mechanics to work with. It's the only of the four I actually enjoy playing purely because it's high APM keeps me from passing out at my keyboard. That is to say, though, it's high APM doesn't make it interesting to me. In fact, I don't find DRK very interesting at all, but that's an issue I have with every tank currently. PLD feels half-baked (probably on purpose), WAR puts me to sleep, and GNB... well, I don't know what GNB does, as I can't stand playing it.
I could probably stand to have some of it's burst trimmed off, but unless it actually gets some meat to work with mechanically, I'd prefer DRK stayed busy during burst.