`my poor Server looking evil but it was funny cause of the kitty hat.
https://i.imgur.com/1Oepo4D.jpg
I love this quest for that tho.
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`my poor Server looking evil but it was funny cause of the kitty hat.
https://i.imgur.com/1Oepo4D.jpg
I love this quest for that tho.
I think a lot of you guys just need to get better at video games.
It has nothing to do with skill level and I wish people would stop saying this crap. Look at my post outlining why i hated this crap.
I'll say it again for good measure: I just wanted direction. Didn't even need to be obvious. The area could've been smaller. You could've allowed us to pick up the battery first. You could even reduce how many pick up items there were (seriously WHY are there so many? I frankly wouldn't have needed them).
For me the story was fine (even if I wanted more of a follow up on this whole soul body split). The idea was fine. I was all for it until I got frustrated on where to go.
Also for the record, the solo instanced duties aren't where I personally want difficulty. Raids, Dungeons, and Trials on the other hand...
I am really curious how this thread has blown up so much but I am afraid of spoilers. Could someone give me a quick rundown without anything specific to the story? When does this epic quest take place in the story so I can look out for it?
I mean the game said what you had to do, head to camp glass. Theres a map showing where you are and where camp glass is. Dots should be connecting. I agree about the battery. You did have to really be paying attention to your surrounding and using your head for the quest.
They gave you direction. They told you to get to the camp. Run through the area in that general direction. You find the broken magitek armour. You need the key and fuel to use it. Find them. The guy is literally in the building right next to it, and if you just turn around and run back you'll find the fuel. They direct you, they just don't handhold you. The struggle is part of it.
Why can't people just appreciate how innovative this story mission was? It was fantastic to see how high the stakes were. If you are seriously thinking of quitting over this then that's sad if you ask me! Part of why FFXIV story is so good is because it has amazing innovative missions. I loved Solid Snake Thancred and I loved us playing as a weak imperial pld body.
Boy imagine brining up the map as if it was relevant in a discussion relating to a maze that is not on the map. Wow.
You fail it once and then put it on very easy, done
Kinda sad how a quest being a bit more involved than repeatedly clicking on various different Destinations/NPCs can cause so much outrage, this quest was great and certainly much better than the new gimmicky Trailing and Escort quests