Hey, we agree finally!
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I know that yours was sarcasm, but the simple fact is that i am not the one causing it.
I had not been participating for almost an entire day when i was attacked with something that i had already addressed multiple times before, as if it was an actual argument.
Kind of pathetic and tiresome, but i guess i was not expecting any better.
You have been quite the instigator with your wording and interpretations of many things, but you do not see it that way. Instead you are constantly claiming to be a victim of unprovoked attacks and claiming we're just trying to belittle the other side, and that's just silly. Until you can acknowledge your part in this circus, there really isn't much of a point continuing the conversation as it will just churn out more of the same.
This is a slippery slope fallacy. It paints a doom and gloom scenario wherein Square is on the cusp of exploiting their Cash Shop when we've yet to see any examples of this since its implementation two years ago. You wanting every item readily available in game doesn't give it any intrinsic value nor does it set any precedent. These mounts serve no functionality beyond looking different. They do not give you any sort of advantage. If you deem it too expensive, you can simply not buy it and be no worse off. I'm likely waiting until it goes on sale because the price is a bit too steep. But outside some disappointment, I'll get over it.
Why the exclusivity? Because people have asked for it. The JP playerbase differs substantially in their opinion over the Mogstation if receive threads are any indication. They dislike palette swaps and asked for something unique. Given the price, I can somewhat appreciate that. I'm far more likely to buy an item like this or Sleipnir because I have no other means of getting it. Square is a business after all. These items sell and enough players want them. Frankly, even with a sub, the cost to value ratio still favors FFXIV over F2P games. Consider...
FFXIV: 3 months subs + $24 Mount = $63
Black Desert: Two outfits = $64. And let's not forget that new sub model they added that basically screws people who opt out.
Blade & Soul: RNG loot boxes and enormous grind skips, plus each new outfit costing $15-20
Elder Scrolls: Mounts range from $12 to $33.
WoW: Mounts cost $25, plus there is a sub fee.
Of each title listed, only one offers a guaranteed major content update every three months. That is what we pay for. The Cash Shop is a completely separate entity. FFXIV also boasts the least amount of items on its Cash Shop by far. Thus, I don't see why it is so vilified. If anything, SE has shown ample restraint compared to their counterparts-- including WoW. Now that does not mean everyone should embrace it. You do you, boo. Value is always subjective in these instances. But let's not pretend this is some horrifying situation where SE is trying to nickel and dime its playerbase while other MMOs wouldn't dare. Sure, you can play BDO or B&S entirely free, however you won't see nearly the equivalent updates nor have access to the amount of glamour. And like both, you can opt out of paying for stuff in FFXIV too.
Not only i do not agree with you, but the fact remains that even if you were to be right, it would still not warrant the continuous attacks and misrepresentations by their side. Two wrongs do not make one right.
And considering that i had already left the thread, having a last jab was pointless.
She decided to start the argument over, and on top of that, she decided to do so in a very dishonest way.
That is an undeniable truth, the rest is your word vs mine.
SWEET BABY JESUS! LET IT GOOOOOO LET IT GOOOOOOO CAN"T HOLD BACK ANYMORRREEEEE!!!!
To clarify my thoughts on the matter, since the last half of this thread has been a gigantic mess:
1) IMO, a P2P MMO should not have a cash shop outside of account services (fantasia, name change, server change, etc). I feel it is double-dipping your paying customers. XI managed fine, why can't XIV?
I get that times change, and perhaps I just need to accept that even P2P MMOs will now have cash shops (much like the hated DLC in other games). Perhaps that is the new way, but it does not mean that I have to agree with the practice.
Since the cash shop is here to stay, I would have liked to see it implemented in the following way:
2) Have items be obtainable in-game at some point before moving them to the cash shop. Give your players the chance to do an event to get the item instead of making items cash-shop exclusives. This would make it feel much less like a cash grab and that items are intentionally being withheld from the game.
Obviously none of us will know the thinking behind SE's decision to place exclusive items in the cash shop. Would these have gone to game if it didn't exist? Would they have even bothered creating the items if they couldn't sell it? Who bloody knows. The "why" does not change the overall feel to me.
My usual disclaimer - this is not including promotional events/items such as fan fest, RL plushies, OST cds, etc.