Oh ^^: Okay =)
All is clear ^^/
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Oh ^^: Okay =)
All is clear ^^/
Very convenient indeed.
And again, kilta isn't "the casuals", If you're trying to present Kilta as an average representation of anything, I doubt it holds much credibility at all.
On the other hand there are a LOT of self-elected hardcores that wave around the flag that there should be content accessible ONLY to them.
And mind you, I'm probably more hardcore than most around here, but such arguments, especially in a MMORPG that already lacks content for *everyone* make me giggle.
It's funny how some people would rather see a game crash and burn, in order to keep some trinkets only for themselves.
You are the one making the accusations, ergo the burden of proof is on you, if you want to sound anywhere credible. But we all know that what you bring forth is just a strawman argument aimed to misconstrue the argument in favor of *accessibility* of all content to every kind of players, because you can't counter it in it's original form.
I hope this doesnt come across as elitist or anything because that is not my intent, but sadly the mmorpg genre is based around timesinks. The people who play 10 hours a day 7 days a week are always going to have access to more things than you or me, theres just no way around this. You cant make a game and have everything incredibly quick to obtain as a large reason why people play mmorpgs is for that progression over time.
I dont see anything stopping the casual players from doing content in any mmorpg, so I guess i just dont understand why people are arguing. Is it going to take a casual player a LONG time to acquire these? yes, of course. Thats the whole point of mmorpgs, we play them because we dont want a game we can max out on in a month.
To go back to your example of a dungeon, why cant we have dungeons that take 30 mins to complete as well as some that take a few hours to complete? Theres nothing stopping those casual players from attempting one of these on their days off or on one of those rare days they want to play a few hours straight.
Time spent is always going to win in this genre, if anyone doesnt like it then they should probably look into some single player games or shooter games. Developers have to create content that those super hardcore players can set goals for, and everyone else as well.
This is nothing even close to racism, there is no casual or hardcore content. There is simply content in the game and the amount of time it takes for you to do it is totally up to you. I dont see a big deal if you dont do everything in the entire game though, shouldnt that be a good thing for an mmorpg? It means your never done with the game, theres always something waiting for you to do next. As long as your having fun and have content to look forward to you should be happy.