Not think are bad, are bad
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I'd say put damage meters in Savage and Ultimate. No other content needs that imo
i guess as long as someone would use dps meter to kick someone from somewhere
we shouldnt have those, kicking sux. you may say "then they should git gud"
but how is anyone supposed to gid gut if they just get kicked out of places?
"This is why we can't have nice things."
Striking dummies. The vast majority of low DPS comes from players not using their job actions properly. Even if you don't want to go through the balance or look up rotations, you should still be able to piece together an acceptable rotation, utilising all the actions available to you. Just going from a DRG only using Heaven's Thrust combo (and yes, I have seen that) to one that alternates between Heaven's Thrust and Chaotic Spring is going to be a relatively massive gain, start adding in LotD and suddenly their DPS has jumped up again. Knowing your job basics and getting used to them on a striking dummy is going to do far more for someone than trying to learn in a dungeon.
Sound to me you never played WoW. seriously I've been playing since WoLK and never seen ANYONE get kick out of a LEVELING dungeon cause of spec. Only happend in certain PUG that where memed at cause they usually had terrible player anyway. Also yea, I'd like a tool that let me improve my dps and let me see if someone is deadweight. If the SAM got less dps than the healer I'd like to know.
there tons of vids explaining mechanics of every fight, dungeon and trial in all difficulty. Plus, DPS chart or not, people usually tell if they accept people who don't know mechanics or not in the Party finder.
Just sound to me you want to be carried for the reward with no repercution if you play badly.