So i thought of a solution. make all worlds congested in aether, crystal and primal. that funnels all newly created characters to dynamis only. its a elegant solution but one i think should be explored and done.
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So i thought of a solution. make all worlds congested in aether, crystal and primal. that funnels all newly created characters to dynamis only. its a elegant solution but one i think should be explored and done.
The Solution probably is having all Four Datacenters feeling and operating as if it was " One Datacenter "
Duty- and Partyfinder are no longer separated by Four Datacenters and the queue times are instant. This is however !! really unrealistic !! due to current Soft/Hardware limitations.
We discussed why Dynamis is desolate and we know why players aren't flocking to it. Aether Crystal and Primal are competing in what Dynamis has to offer due to Datacenter traveling, their existing communities and playerbases. This makes enticing players to migrate difficult. The only thing Dynamis has way more of? is free-real-estate. That's it. No amount of Experience boost is going to provide any solution to this. Forcing players to migrate is a big no, and enticing only goes so far.
Twiddling your thumbs and hoping Square does something does nothing. Last thing players want to hear is that they should come to terms with the choices they made... but its one they should accept. It was their choice to transfer to Dynamis, so they should make the best out of the choice they made.
Thing is, Dynamis has a healthy new character population. My alt is just in SB and queues except alliance roulette really aren't that bad anymore. But where I hear the queues are really slow from my FC mates is closer to max level and endgame. And for that the DC just needs time for all these new folks to catch up to those levels and content.
Sounds like a really bad solution, people should be relatively free to pick where they want to play cause what if they have friends on a specific server with an FC to join?
The only solution to the dynamis problem is...well...for people to grow a brain and understand why it needs TIME for a datacenter to grow a healthy population. People who expected that dynamis would be like every other datacenter from the start had it coming in my opinion. If you make bad choices then you have to live with the consequences and don't ask to drag other people down with you.
new servers and DC is always going to be slow, once next expansion launches next year, it gonna be busy. Based off playing on new EU worlds in both SB and in EW.
You'd have to temporarily "break" datacenter travel as well. Otherwise, they will just do what they do now. But even saying that people would leave en masse if they knew you were going to do it. Plus, it's also super shifty. A better solution would be to figure out cross dc queuing so that your server choice is irrelevant.
The problem is that a lot of people are currently satisfied with things as-is:
So how do you change the infrastructure for this game while keeping those people happy? They like the system as-is. Maybe they like being in a dead DC. This is likely why Square Enix won't do any upgrades, because people just like everything they're currently doing. The fanbase of this game is very easy to please, Square can throw anything at them and they'll like it no matter what it is. It's hard to incentivize drastic and costly changes when everyone basically likes everything no matter what it is.