In FFXIV 1.0 primals were linked to beastman tribes. Since the primals will be under a new 'wondering' system that was mentioned, will the primals still be linked to specific beastman tribes as they used to be?
In FFXIV 1.0 primals were linked to beastman tribes. Since the primals will be under a new 'wondering' system that was mentioned, will the primals still be linked to specific beastman tribes as they used to be?
If primals are still associated with beastman tribes in ffxiv ARR as they were in ffxiv 1.0 ... which beastman tribe will Shiva be linked with?, and Rumah? ... It is hard to imagine them linked to any existing or mentioned beastman tribes.
(ifrit -> almalj'aa)
(garuda -> Ixali)
(King Mog -> Moogles)
(Titan -> Kobalds?)
(Leviathan -> Sahagin?)
(Siren -> Sylph?)
(Shiva -> ?????)
(Ramuh -> ?????)
Are there any plans for a class that uses the Gunblade as a weapon?
Will we be able to level through experience point parties along with quests? being equally effective and efficient.
Can we have more information about UI add-ons? What kinds of add-ons will people be able to make?
I'm thinking in terms of charts, rolling graphs, and other ways to visualize log data, similar to some utilities from that MMO that shall not be named.
Out of pure curiosity. This question is regarding the dark lore between Ul'dah, Sil'dah, and inside the Thaumaturge guild. Can you please share any secrets? More to the point, is Necromancer being considered as something new for the franchise in a later expansion?
Amazing work as usual, I cant wait to play. Will you be able to give us more details on the F.A.T.E system? I'd love to see some of the new content in action!
Final Fantasy XIV: A Realm Reborn is the only MMO to my knowledge without a stealthy assassin type class available for play. Are there any plans to implement an Assassin / Ninja like class that offers this style of gameplay anytime soon ?
There is a caveat in the beta roadmap stating that some progress from open beta may not be able to be carried over to the retail version. Could you share with us what some of those things might be?
Hello
I'll just point you to this thread since no Dev's answered it, so thast what I would like answered...
http://forum.square-enix.com/ffxiv/t...is-time-around
Thanks!
Checked the thread and didn't see this posted:
Will there be any other mean of character progression different from gear upgrades at max level, similar or alike the merit system of ffxi? There could be class/job quests to unlock special skills, or armor sets that when complete can add a new ability, and not just stat upgrades.
This question has been vaguely asked but I want to be more specific.
It's been discussed in depth on the forums but, the armory system seems to limit the number of jobs available to us as players. Having to create a new class every time you want a new job seems tedious. Are there any plans to adopt more than one job per class?
Will classes no longer be completely overshadowed by jobs, and possibly have quests for their own AF and relic weapons?
♥ Can we expect to see more expanded housing/items along the road? (i.e. will be be getting rare drops for trophies or furniture from dungeons and mobs in order to fill a house?)
Good morning,
You previously have mentioned a possability of implementing more classes/jobs like samurai, ninja, dark knight, etc. Would the implementation of additional classes/jobs be coming in an expansion or would you possibly add more in an update/patch?
Thank you very much for any insight on this subject.
What kind of options can we look forward for those with higher end machines? Like the graphical milestone update (DX10/11).
subliminal message: including grass. Flora and Fauna
When will a third dow or dom class be added in limsa? So all three cities have 3 choices?
Will it be possible in ARR to place linkshell logos on shields or other gear?
Will our existing 1.0 characters be kept on the same servers for Beta Phase 4/Launch?
Can you explain how FATE and HNMs work so we finally end that debate? Will there be NMs outside of FATE? What can we expect for respawn times on NMs OUTSIDE of FATE?
Are most of the DOH recipies going to remain the same as 1.0 or are there gonna be lots of changes?
Will be implemented in the future a mini-game as triple triad or tetra master?
Can you tell us about some new bosses that may be in wait for us?
Where the hell is Thief and Ninja! <3
Are there plans to have Final Fantasy ARR or future FF in 3D?
Can you explain the changes made to the dye system? How expansive and varied is it?
Will we see the addition of a proper thief-like job, specializing in daggers and high-output melee dps?
Have your recieved the specs for the Ps4, and if so, would you look at the porting of ARR to it if its built to be more user friendly for developers than the Ps3 was?
Will dragoon get to see some pet love too or we got to wait? =)
I seem to recall this question being asked last time we got a look at Rukkirii (back when the NA reps went to Japan to get their first info about ARR).
And the answer was no. And even if that isn't true, I don't think she'd be crazy enough to admit it.
It's too bad you can't PM people on these forums, 'cause I bet she'd totally tell me...
Free Companies:
Do the initial 4 characters starting a Free Company need to be from 4 separate Square Enix Accounts?
If 4 people create a Free Company, and then 2 leave or are removed, will the Free Company dissolve, or remain with just 2 members?
Beta Testing:
Can we create a character for Beta Phase 1, play for a few days, then delete the character and create a new one for Beta Phase 1? Or, once we finish character creation are we locked into that character for the duration of Phase 1?
I'm not here to ask a question.. I just want to say..
Dark Knight! Dark Knight! Dark Knight! Dark Knight! Dark Knight! Dark Knight! Dark Knight! Dark Knight! Dark Knight! Dark Knight! Dark Knight! Dark Knight!
I think I got my point across.
How many more options for hair will there be, or is only cross race hairstyles planned for launch?
Will Conjurer, Thaumaturge, Black Mage classes stay the same as before? Many people have been complaining their skill sets don't make sense.
Will some old skills from early 1.0 return? there were plenty of interesting skills that were removed.
Thief and/or Blue Mage, one day any day, Can we have it?!
Are there any plans to add more than 5 skills to jobs before level cap increase? It doesn't feel like 5 skills is enough to give the feel of a new and powerful job. Maybe Jobs can get a new skill every 3 levels instead of every 5 level?
will the phoenix appear in ARR?
There was 2 codes that came with my FFXIII game case. Will both of these work for PS3's exclusive access too the ARR beta in phase 4? I could of used the wrong one if only one works.
http://i45.tinypic.com/2drbcxf.jpg
Titan, Odin, Ramuh and Shiva have been announced via concept art, through the "End of an Era" and "A dawn to a new Beginning" trailers and the official Final Fantasy XIV Blog. Will all 4 of these Primals be available at launch? Or soon after?