Not really, most treasure maps glamour no more genderlock (see: varsity glams)
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After what happened when Viera and Hrothgar's original benchmark was released and people said to just "wait and see" only for them to go without new hairstyles for 2 years, I think I will continue calling attention to the issues I think matter. It isn't in my interest to remain silent. Given that you yourself are using a hairstyle that was added to Viera in 6.0, it is clear that improvements to female character customization are also in your benefit. The time to improve things should always be as problems are noticed, rather than waiting for them to fully manifest.
They will be, but as you should know, other matters have to take priority. I have no doubt it will be addressed in due time.Quote:
The time to improve things should always be as problems are noticed, rather than waiting for them to fully manifest.
BTW thanks for the laugh, comparing WOWs 18 year old engine, out of date, bugridden and incapable of staying online without a regular maintenance every week to FF 14 is ludicrous. FF 14 is fa5r superior in almost every regard.
Graphically, both in terms of the actual systems, UI and character creation, WOW is in dire need of its own Calamity and a new engine with better customisation options. Hell, the older Unreal engines could do a far better job.
So please, spare me.
I disagree. I wouldn't say any MMO on the market is 'superior in every way' at the moment. There's things some do better than others, certainly, but for the most part it comes down to personal preference and subjectivity.
Blizzard may have badly mishandled WoW over the years for various reasons but at its height it maintained ten million active subscribers. Has FFXIV even reached half of that? A quarter?
I think if people don't want FFXIV to go in the same direction as WoW then they should not be stifling criticism at every turn or praising the development team in such a way as to pretend as if everything they do is the best thing ever. That's exactly the attitude that contributed heavily to WoW's fall from grace. Not the only reason by any means but still worth noting.
Or they don't want people to literally hog every server space in the existence like what happened at the launch of Endwalker when everyone was circumventing AFK timers in houses/apartments :p You can't just infinitely make instances no matter how good the servers are
Moving goalposts. Your initial post with the Lost Ark hairstyle image doesn't mention anything about the "quality appropriate to 2022", nor does it have anything more than frontal shots of hairstyles. With the ones being posted by TaleraRistain definitely looking similar.
It's also kinda silly to expect a 2013 game to have "quality appropriate to 2022" while comparing it to a game that released over 6 years later.
Also, most of WoW's hairstyles available to players look terrible.
They never implied that the graphical update would bring more than anything they already explitely showed. Yoshi-P actually said the opposite in an interview: we shouldn't expect meaningful changes to CC for 7.0 since the graphical update is already an huge undertaking.
"May have?". LMAO.
At its height, sure. It had a load of players, agreed. But they managed to LOSE a huge swathe of those, didnt they?
Lets remember that one word, shall we?
HAD
Past tense.
The correct benchmark of any company isnt what they used to have, its what they manage to RETAIN. THAT is the actual metric.
They faffed around so much, screwed their customers over so bad that they quit in disgust. In DROVES. Up until two years ago no one had even heard the words "wow refugee". WOW used to be a big game, it used to have a massive subscriber base, it used to do this, it used to do that.
Where are these people now, hm? Gone.
WoD was so bad, so utterly tone deaf to what the players actually wanted vs the devs "vision" that they lost HALF their playerbase in four months. The later flight debacle cost them at least two million more, despite the copium sniffers claiming " no one quits WOW they always come back", those players did not return.
WoWs developers ignore, and continue to ignore even today with their brand new expac alpha, what their players want. They ask for feedback.then ignore all of it
Heres a corollary..if you are applying for a job and learn they have a high turnover in staff....RUN.
WoWs customer churn rate is now so bad that they are busily connecting servers, activating crossfaction systems in a frantic effort to consolidate whats left of a disintegrating playerbase that has had enough of their garbage...and lol, I am told that yes, despite the playerbase getting older and sick and tired of the same rubbish, it will be more recycled "If you dont raid, pvp, or do m plus, GTFO we dont want you"
Why does WOW have so many addons?
Answer: Their UI is 19 years old and obsolete. FF 14s UI back when I started in 2019 had more basic functionality than WOWs and I didnt have to download a ton of addons to get it to do things it should by DEFAULT.
In FF 14 you have to approve a friend request for them to contact you and send you mail. In WOW a stalker can just add you as a friend and track you anywhere they want and you will never know it. put them on ignore and they just shift to a different toon and do it again..and again..and again....in 2012 they promised an appear offline system to add a basic privacy function FF 14 has by default.
It took them five years to admit that the delays they were saying were problems were in fact a lie, as one of their engineers admitted they could do it anytime, they just didnt want to.
Its an axiom of business that it is far more expensive proposition to get new customers, than it is to keep them. If you CANNOT keep your customer base, if word of mouth is so bad that your customers that you spent so much on to obtain walk out the door...
You
Have
FAILED.
I am sorry, but my assessment of the massive limitations of WOWs 19 year old engine and its outdated customisation stands.
Precisely this. It is incredibly frustrating trying to advocate for improvements and additions when there are players who belittle me, calling me lazy for wanting direct teleportation access to Island Sanctuary from the beginning, ungrateful or telling me to "wait and see" again for expecting more in the hair department (despite knowing full well what has happened with Viera and Hrothgar in the last 2 years), and so on. I want this game to be good. I am not asking for these things because I'm the bad guy in this situation. I wish people understood this.
Agree to disagree. I do not think they look similar in that Lost Ark’s are of higher texture quality (for both men and women) and are a lot longer than FFXIV’s female hairstyles as I later went on to show. I expect for the game to improve and be bolder with its hairstyle designs in 2022, same as how they’ve been making some better-looking gearsets in late Shadowbringers and Endwalker compared to the quality of gear back in Heavensward and Stormblood.
https://i.imgur.com/Yt2B7sZ.png
I also disagree that most of WoW’s hairstyles look terrible. Take male Blood Elves for example, whose character creation I can access through WoWhead’s dressing room. These are the sort of hairstyles I would expect of a high fantasy elf from the start, but FFXIV’s starter options for male Elezen are nowhere near as interesting than these in my opinion. This and other WoW races also have customizable facial hair options, something for which FFXIV has only updated once when Endwalker launched and stubble was added exclusively to Midlanders.
https://i.imgur.com/Xmh0TiL.png
Female Void Elves in that game also have some impressive long hairstyles, many of which I would gladly use over much of the default and unlockable female hairstyles in FFXIV. Why is it that a game as old as WoW creating hairs such as these while FFXIV refuses to do so for players? Despite the limits of that game’s textures/art style at least they seem to be more willing to try rather than playing it safe. Meanwhile FFXIV creates hairstyles like Venat’s only for it to remain inaccessible to us? I feel that given how much time has passed, FFXIV needs to consider a new direction in terms of hairstyles. It is time to push the bar in terms of creativity and fantasy for both genders rather than continuing to create more of the same. While I have no doubts that some players will be pleased with the two hairstyles that were previewed for this patch, I think that in 2022 we should be seeing better.
I believe that these customization issues are still more important issue than removing gender-locks on mogstation items.
I don't know didn't he say things about NPC's and that some of them would receive the update and we'd have to wait for others? What graphics would they be talking about if it wasn't a character optimization? I do believe they want to be careful about changing characters because we've become attached to those we have although I'm not sure textures and the like wouldn't be included in an update.
If you have a link to those comments I'd be happy to read them.
Are Night Elf reskins and little else.Quote:
Female Void Elves
Because she is a major npc and the devs dont want 1000 Venats walking around ingame?Quote:
Meanwhile FFXIV creates hairstyles like Venat’s only for it to remain inaccessible to us?
So you want to just teleport directly to the island? St the start? Nope. The idea of the island is to develop it and you will get that transport later.Quote:
calling me lazy for wanting direct teleportation access to Island Sanctuary from the beginning
..exactly what is it I should be grateful to you for?Quote:
ungrateful
I mean, they did it with Lyse (you just have to spend to get the outfit with the haircut)... I guess wait for it to be on the mogstation along with Venat's white robes?
Onto a different topic, I am genuinely curious to see if the graphical optimizations will do anything for high end hardware or if it is for the more lower end rigs.
We already got those robes, remember? Add white dye and.............Quote:
Venat's white robes?
Your initial post was literally just you posting some random Lost Ark hairstyles. Nothing about whether you were talking about texture quality, or length. Hence, moving goalposts. I also find it hilarious that you're almost praising WoW's hairstyles, while posting a set of hairstyles that were modeled nearly a decade ago (the Void Elf ones being minor adjustments to the Blood Elf ones).
I'll just copy what you enjoy typing so much "Agree to disagree".
Having played both MMOs for 7+ years, I've changed my hairstyle in XIV significantly more often than I have in WoW, simply because most races only have a few decent hairstyles.
Oh, and you should know that the ponytail hairstyle is the last one to be added from a community-voted hairstyle design contest, with player-submitted hair designs. In fact, there's a total of 11 hairstyles from the same contest already available ingame. So a good chunk of hairstyles weren't even designed by the company that you're complaining about.
EDIT: To add, before you go on another typing spree. No, I don't think XIV is some perfect game without flaws. The game definitely has room for improvement in several areas, texture quality being one of them. However, it's a bit silly to complain about that, considering Yoshi-P has already announced a significant texture update coming in 7.0.
And I still find these older hairstyles more serving to the theme of fantasy and uniqueness than some of the hairstyles we’ve been getting in FFXIV. Just because I don't bring something up that I care about in my initial post doesn't mean I can't talk about it later on if I choose.
This is not an argument against the addition of better hairstyles. It is a statement in support of them, so that the both of us can have more to choose from that is to our liking.
There are people to this day who feel that the hairstyle design contest was a bad idea in retrospect, and that some of those hairstyles weren’t recreated as faithfully as they could’ve been. It has also taken an unusually long time to finish implementing them all, with the ones that we have received outside of these still falling in line with gender neutral, short to mid-length styles that both genders are complaining about.
A texture upgrade isn’t going to change how long or how unique these pre-existing styles are. New hairs tailored to the wants of each gender however would do something to remedy the current situation. If they would have to be locked to their respective genders, then that is a trade off I'm willing to accept.
I'm open to wait and see. I didn't even expect them to upgrade the graphics it was a pleasant surprise when they announced it in a live letter. I don't get the NPC comments if they're not character related because that's basically what NPC's are. He even apologized of sorts saying sorry we'll have to wait on some and to be patient.
After all is said and done I think FF characters and animations are beautiful. We shall see what comes but I'm optimistic we'll get some major improvements to the game overall.
...and those people were...who exactly? Who said that? Where?Quote:
There are people to this day who feel that the hairstyle design contest was a bad idea in retrospect,
Source?
Nope. Not at all. Im actually enjoying some lamingtons and coffee whilst waiting for a friend on discord..but again, I am asking Aveyond to expand on who, aside from him, "feel that the hairstyle design contest was a bad idea in retrospect". He has made these sweeping statements before..with nothing to back it up.
Actually there were quite a few players complaining about how vague SE ended up being about the voting process. The notification that it only took the last entry that the player pressed the like button on wasn't added until some time into the voting period.
However, I think a good chunk of the listed hairstyles would've ended up winning anyway.
I think Vel and Aveyond have truly found each other. They make perfect argument partners.
Nice :). I like all the custom UIs for the island, appears well done. Excited and hope the content does well. Appreciate QoL always being a thing added, and hope that continues- also in context of their semi-recent post on adding things that have driven people to use third party tools.
The PvP series looks good too, did the last one- I really like the new reward system.. so I'm going to do this one too. It's not a complaint but just an aside, it could be cool to have those cool looking PvP weapons or gear get relic like appearances (vfx) through a combination. Like rank 10 unlocks X tier upgrade in an NPC, rank 15, rank 25- and by default the non-vfx form is just available for purchase through one of the tokens (or like each series there might be a new vfx that you can apply to gear, which could be a fun new thing in general- extract vfx add them to a library and then be able to apply to them gear of your choice, PvP, crafting, PvE, all having opportunity to add to this library). Or, and this relates to below as I'd not like ruining other people's chances, but it could be neat to see the series 1 armor get upgrade / vfx in series 2. These could be little cherries on top of the reward track, so someone who doesn't have series 1 gear unlocked yet might just unlock the upgrade option at an NPC but can't use it yet (but can after also unlocking the gear). This would be painful if the gear does at some point become inaccessible though....
I read the series will be available for this period and you can select, which is nice, but I hope they'll add a way to have it not turn into complete FOMO. By which method I'm not really sure but just some system to ensure that 5 series from now people joining up aren't entirely ruined for series 1. It could be you can only make progress in two each series, or whatever... I just really don't like permanent FOMO, seems unnecessary and a turn off- this coming from someone who maxed series 1 already so this is no benefit to me. Could be like what I thought might be neat for seasons where you do the event, got the current year stuff, but can also earn tokens to be spent on a specific reward (so you'd not progress through series 1 necessarily but at #20 and #30 you'd earn an item that could purchase one past series reward or be traded in for gil, tome, wolfmark).
is there class adjustments patch notes?
Those won't be posted until the final patch notes, which won't go up until the game goes down for maintenance.
All of those characters are the equivalent in terms of importance as the likes of Y'shtola and Lyse who do have their hairstyles available in-game. As well as their outfits too in some cases.
They've already made concessions and added some so they might as well go all the way. I've personally wanted Hien's hairstyle and stubble as a customisation option for a while now and have voiced as much many times in the past.
I don't want to inject myself into their duel of words and wits, but I guess I'll say that I have the nuanced stance of "The contest wasn't a bad idea, but I'm against doing a 2nd contest for hair".
The results from the contest were def not the most interesting of choices, my faith on this community to vote on things has been shot.
At MOST, I'd be down for them having a contest and the DEVS picking which they like and will do.
The source I believe he is referring to is from here:
I believe it was repeated elsewhere as well but I haven't noted where. My understanding is to upgrade CC they'd require more fundamental engine overhauls (to the point that I am sure Yoshi wishes he could do a new MMO - even adding the stubblelander option took adding a new face pick), and the changes will mostly be limited to lighting/shading/texture quality and animations. Likewise, there's no plans to address clipping given the requirement for implementing a physics engine and so it will simply be something to be tolerated given the work involved to rectify it.Quote:
He can’t give a firm yes or no answer to whether there will be more character customisation options, but says in terms of workload this is difficult to implement alongside the graphics update.
Will the planned upgrades (taking the game just a bit past a 2013 game; Yoshi has described the game graphics tech as being two generations behind in the past) last the game into 2032 (assuming a 10 year go forward life span)? Who can say... who even knows what competitors they'll have by then. I wasn't expecting it either, to be honest, although he had given some hints that they were going to work on the texture upgrade in the past, but frankly I don't see how they could put off doing it indefinitely whilst this remains their flagship MMO. He did say that what was shown was just from the first month's worth of testing, so I'll watch how it evolves with interest.
Regarding NPCs, the plan seems to do a partial upgrade of these by 7.0, and those that do rely on options straightforwardly available to players will be updated along with the player characters, whereas some others will be left until later, albeit they will be undertaking some prioritisation of some key NPCs.
As for WoW, which I saw some discussion of here, it is much older (yeah, it's had some touch ups too), relies on a cartoonish style as opposed to XIV's more 'realistic' style, and yet still manages to have what I'd consider to be better longer hair styles. I also prefer the degree to which the game is able to realise a sense of each race having a strong "fantasy", i.e. highly distinctive aesthetic characterising it, e.g. with its racial gear/zones. I am glad to see some other MMO contenders are planning on featuring something like it.
I've personally seen this sentiment echoed on many different social media websites. (anecdotal evidence but aveyond never claimed anything more than that) There was a strong sentiment that many hairstyles were selected because of the quality of their artwork over the pertinence of the hairstyle itself. Also, at the time, we didn't have many mid-length gender neutral cuts so the contest tipped the scales heavily towards that direction. (Since nobody knew at the times that the contest would be the only haircuts we'd get for over four years)
Did people already forget that the devs are working on actively updating the game's graphical quality within these upcoming patches up to 7.0?
Why are we acting like they never will
You're not using the same logic at all and you're being seriously dishonest here. I've never claimed that everyone agreed with that sentiment, just that it existed and that I've seen it elsewhere independantly from this forums. Which is also nothing more than what aveyond's post claimed (they said that some people agreed with them. Never said many. And certainly not "all").
I thought you and the other members of the annoyingly pedantic crew were champions of facts and exact words? How is it that even when people use objectively correct terms you're still having a fit over it?
The point is people like aveyond love to constantly claim that this mythical multitude of people out there exists, and therefore his opinion has this enormous backing and must be considered "right" and a high priority. In reality, most of the positions he takes are held by only a minuscule minority of the playerbase, so it makes no sense to expect the dev team to bend over backwards to satisfy his personal desires. (Nevermind that when all someone ever does is complain about everything, you realize they'll never be satisfied and thus aren't worth the effort.)
I don't think I'm wrong when I say that the majority of the playerbase would benefit more from the sort of hairstyles I showed compared to removing the genderlock from store gear that is rarely used by other players in game. At the end of the day, both projects take up time from the 3d modeling team with one being more beneficial than the other. Why would anyone argue against this?
lol. lmao even.Quote:
if we haddn't gotten X we would surely have gotten Y instead!