It depends a little on the encounter and circumstances. In perfectly optimized parties, yeah its a loss to Diag to get a Toxikon.
Even in fights where the boss never goes untargetable, the best it can do is DPS neutral since you're trading a Dosis now to get that Dosis back while moving later on to deal with a mechanic that might otherwise cause a skipped or late GCD.
It just sits in a weird place lol. Its not a DPS loss to use a Toxikon, but most of the time it is a DPS loss to generate one lol.
I really wish E-Prog shield breaks generated Adderstings as well.
At least that way we'd get 3 free DPS GCDs off anytime a raidwide happened.
Really wish they'd take a step towards fixing Healer issues by upping the frequency of all unavoidable damage.
I'm starting to think that the issues we face are down to the class designers building the jobs similarly to a DPS job with all our oGCD heals aligning perfectly with incoming damage, leaving GCD heals to gather dust.
Just be brave SE, take unavoidable raidwides and give them a random cooldown so they just do it whenever they feel like it instead of scripting it so heavily T_T
I do wish they'd give us Savage 4-mans where they just massively boost Auto damage from bosses and just take ALL their abilities off script with no cooldowns. Some of those dungeons would get mighty hectic lol.
