Originally Posted by
Nedkel
Eureka is left in dirt and empty, Potd and hoh is no longer developed and max lvl on second is 70 which takes alot from combat.
Treasure maps is something but nothing in comparison to savage/ultimate.
On top of that no hildibrand, pvp left in dirt too and empty,
Could you tell me, what is a sense of doing normal mode anymore than 1 time? It provides abysmal and pointless gear progression, you are far better buying crafted gear.
Dungeons are boring, so cut it in half and make it even more boring so barely anyone is doing them, what a great change really.
SE handles casual content really poorly, they made all this crafting content and changes and turned it into something that is no longer worth doing. This game isnt for casuals who seek combat content, it is either for those who has hundreds of hours for a game in a month or for those who barely even understand how their skills work.
For people like me there is literally nothing to do between capping tomestones and doing boring maps, i have way more stuff to do in other mmorpgs in end game as some of them do provide different levels of difficulty and even allows for equipment progression by doing it.