No, that term usage is from D&D (which in turn is the prime inspiration for FF1 to begin with) and from what I remember it was dropped very fast, i'm not sure there is even a single american release with that term use?
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Ya, Ive never seen it in use in a single FF game (though Ive only played 3, 4, 5, 6, parts of 8, 9, 13)
I've never played FFXI, but I've never seen "+1" from any FF game from FFVII to FFXII (skipping FFXI ofc)
I actually thought that +1 is a homage to the "Infinity +1 Sword" trope. It's a very nice little culture reference (for me, at least). After all the serious tones of other RPG games
As a BLM, I approve this idea!
The 1.0 Relic staff actually had an "added bonus to Flare" effect, I don't recall exactly what that bonus was because at the time I couldn't hope to get one. But I think it added a higher DoT tic to the Flare spell, which was a zero range aoe type of spell with DoT. It was neat watching those spheres crash down into a massive explosion where you're standing lol
Hope they change the look of some. I hate how plain my bravura looks
There was item +1/2/3 at the start of the first version of FFXIV.
One information about the new relics is missing in the english version of the 55th letter of the producer. It's the name of these relic +2.
This name appear in the Japanese and french live letter.
Relic+2 are named "weapon of the Zodiac"
Quote:
「ゾディアックウェポン」という概念もパッチ2.2からスタートするのですが、こちらはまた追々……。
So.. we have ...Quote:
Ce sera le début des "armes du zodiaque", mais je n'en dis pas plus.
- Relic weapons
- Zenith weapons (relic +1)
- Zodiac weapons (relic+2)
its a nice idea, just sad that you have no real options in the game.
There is 1 road for each job, ofc you can spec different, but that usually isnt wanted by anyone nor does it make sense.
In FFxi you had many ways of gearing, and ive seen people with uncommon gearchoices, yet they did just fine.
We now have a game where a Paladin survives 1-2 Big hits from a Boss and the rest gets one shotted.
As long as we have this Black and white - live or die - mechanics, it wont make any sense (sadly) to give people choices (we already have the fake choice of stat allocation that only leads to problems in cases like sch and smn)
The FF wiki still has a non-updated page for relics, most still listing the 1.0 effects for them (only Curtana is updated, but still has +1 in its name).
Bravura: Lowers recast of Vengeance
Sphairai: Shoulder Tackle does more damage
Gae Bolg: Jump does more damage
Artemis Bow: Songs have increased duration
Thyrus: Holy does more damage
Stardust Rod: Flare's DoT is stronger
http://finalfantasy.wikia.com/wiki/R...28Equipment%29
I would update, but lazy atm
I'm sure they are still going to be 5 or more ilvl below the new coil weapons, which means they will probably be equal ilvl to the new leviathan EX weapons. Hopefully they add something more than a few weapon dmg and an increase to the stats already on the relics, otherwise the new primal weapons will likely have better stats/be quicker to obtain (assuming it will require 2 weeks or more of the new tomes to get the new version of relic).