I personally like mechanical bosses. But they don't go with the game's atmosphere.
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I personally like mechanical bosses. But they don't go with the game's atmosphere.
Primals are sentient aether manifestations, no reason for them to be techy. If you want techy, just wait for more Allaghan Weapons to show up.
primals are creatures not robots made by humans
XII summon designs IMO are some of the best in the series, it was very refreshing to get all new summons for that game, too bad most of them were useless. I would love too see some of the XII summon's as primals especially chaos and adremelech they where my favs :)
The terms I used were based on the games of interest. FFXIII used the term "Eidolon" for the mechanical, Transformer(TM) style of summon. The OP was directly appealing to this model. As they were effectively fal'cie, created to serve man, the eidolons from that game have an innate character that departs from other games. In this game, this world -- this universe -- they are called Primals, and their look is set ... or should be.
The only "mechanical" Primal that would make sense would be Alexander - and that seems like something that only mainland Garlemald would be able to manufact.
Pretty sure that Eikon is the Garlean word for "Primal". Eorzeans simply call them Primals because they've dealt with these powers enough to know that they're SUPPOSED to exist - they're just given physical form because of the beastman oppression.Quote:
The terms for summons are interchangeable depending on the FF you're playing and who you ask. Even in FFXIV, the Garleans call them Eikons, not Primals.
Garleans, on the other hand, are not familiar with the concept of elemental deities, and thus use a word to describe that which is foreign to them ('course, it could be an Allagan word, but I doubt it - otherwise the Ala Mhigans would've called them such or something similar).
Is this a troll thread?