There is plenty to do at 50, such as optimizing your 50 by getting the skills needed, DRG needs Mar 26 to be competitive, and arguably Pug 42 for some fights, professions help get income which you will turn around to spend on consumables for raiding.. all very standard in any Raid based MMO.
I am working hard towards Coil, which I doubt any of these people saying the game is too easy have completed.
As for quests, there are a limited number of them, but honestly for a game that just came out, 14 dungeons, 3 primal fights, 1 really hard raid, 19 classes to level to 50 on one character, a 24 man raid planned for November, plus new dailies, new quests and new primal fights, there is more content here than when a certain MMO giant first released. People often forget how much games start with before more is added.
