Walk to horizon, do leves there/nophica, port to broken water as a favored destination, do leves there. Port back to uldah after. That's 4 anima, you get 6 per day, this is exactly what I do. What's your complaint again? o_o
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Walk to horizon, do leves there/nophica, port to broken water as a favored destination, do leves there. Port back to uldah after. That's 4 anima, you get 6 per day, this is exactly what I do. What's your complaint again? o_o
Well Ul'dah was just an example, I like to swich of city everydays.
The favorated etherite isn't enough, for my evil noobish view of fun
Personally if I were directing the game I would
1. Get rid of Anima
2. Implement new forms of transportation
a.Chocobos
b.Airships
c. Teleportation from High level Mage class which goes to 3 main cities aetheryte only
d. Implement an NPC in each town and camp which would serve similar to an outpost warp, and you could ask them to warp you to different camps every other in-game day for a price of 5,000 gil if in same zone and 10,000 gil if in another zone.
3. Change it so when you click on an aetheryte you have to confirm that you would like to set it as a home point
4. Implement items like Warp Cudgel from FFXI that will teleport you only to your home point
It will be fixed in the order the players voted.
Wait till the batte system changes first.
I had an Idea for when your running on a Paved Road or in town you gain a "Haste" buff that lasts as long as your on the paved road and while under the effect you have a lower notice rate with aggressive monsters.