You sound like a broken record.
Printable View
Yes because bringing a server online takes only a couple of seconds... If you follow the dev tracker OP you'd know what is going to happen this week, specifically on Wednesday (Japan time). It's on the main forum page, just click the forum title at the top of the page and look to your right...
i know a lot of you may dislike GBTV, but just listen to what the Monty guy has to say on the matter of servers, etc. will shed some light on the matter (not that anyone didnt already know it or will actually take what he says to heart)
http://www.gamebreaker.tv/show/mmo-l...game-biz-ep-6/
True that. However if these problems are still apparent next month it's going to be an epidemic. It'll be an entire different ball game if we're paying to play without actually being able to play... :confused:
On a more positive and realistic note the teams are working hard to fix these issues. The LAST thing they'd want is for us to not be able to play. Yoshi was almost drawn to tears when the problems first arose. So give 'em some slack. Launches are always a bit bumpy... The update for more servers and extended capacity is supposed to go out Wednsday. Until then play another game given XIV hasn't spoiled your taste for anything else ;)
Why are people assuming they'll have to pay to transfer to the new servers or have to start all over? Far as I know it's par for the course when adding Worlds in an MMO that transfers are freely given (have to properly populate the new Worlds) and when a transfer happens your character data (levels, items, quest progress etc.) goes with you. You don't start over. I played FFXI and have witnessed server expansions. SE has never charged for transfers that are required to populate a new server...