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I want
-Battle Threat system and positional system (SATA ftw!)
-Party seeker
-Samurai
-Beast Master
-Beast-men zone
-Zone variety
-1 AH
I don't want
-Drama
-GS
-NM Camping
-The same kind of transportation from level 20 to 75
-De-leveling
-MPK
-Run with inv e sneak for hours for a quest or for a camp
-4 AH
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* Nyzul Isle Investigation type of event!!
*Short end game events like Einherjar instead of part time job events like Dynamis.
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PVP like XI - liked that more then Open world PVP
Duals - Challenge players in open world without actually killing them. Good way to test yourself
Endgame - Dynamis! I loved.
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- Drastic Class uniqueness (When at the same lv my mage solo easier than a tank or any DD, there something wrong right there)
- More, much more agro mob. (It’s plain to peaceful, where’s the adrenaline of walking in Valkurm Dunes and the likes, that made me love FFXI so much?)
- Skill chain ( they miss on this one big time, that was parties was all about. tactics, strategic and execution = fast kill a lots of fun)
- Better animation (when I first started as a mage and saw the animation effect off the process and the landing of magic spell, said to myself mehh... must be keeping the good stuff for high level mages. eventually I realise this was it and this must be change.)
- Chocobo
- Modification to the battle system that make us actually want to party, and a better search option for those seeking and looking for a party)
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Pretty much everything at this point, FFXIV as of right now is a joke compared to FFXI
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- Mog House. Player housing is really important in my opinion and furniture is fun to craft and collect.
- Support/Buff Jobs such as Bard.
- Fun seasonal events that give nice rewards and don't involve bells. I loved the seasonal clothing in FFXI. Swimsuits, Yukatas, Halloween Outfits etc.
- Chocobos and Chocobo breeding.
- Party flag system. Put up your flag if you want to party, the current FFXIV system does not work as no one wants to use it.
- Linkshell management. Ability to kick inactive people.
- An event similar to campaign or besieged.
- Proper skill and magic animations. FFXIV is a beautiful game but the fighting and magic animations are soo bland and lackluster. FFXI had visually amazing weapon skills and magic, please do something about FFXIV's boring animations.
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CHOCOBOS! Accessible after achieving rank 20. A system similar to FF7's maybe?? Hehe
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-A conquest system, when some garlean territory is introduced. With campaign-style battles and whatnot.
-Mog houses, definitley.
-Delivery box system.
-Quest fame.
To be honest, I can think of more things that they could add that were never in FFXI.
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Linkshell Managment:
/lsmes
Sort names alphabetically.
Show zone locations/Job/Rank.
Able to remove inactive members, I think my linkshell is on it's 7th version?
Promote members even if they aren't online.
For the love of God, /assist and <stnpc> <stpc>
A usuable search feature... I can't seem to figure out how the search function works or what it was suppose to be used for... why can't I have /sea all . . .
Moghouse/Appartment Furnishing
Delievery Function
Retainers/AH:
I want to be able to see the price history of the last 10 items sold. This will help stablize economy.
Why do retainers crash when servers go down? Actually... randomly...
Item search function avaible at your retainer as well as entrance/exit
Thats all I really have for now.
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Class emotes. (these are fun in ffxi)
Limit breaks And a ffxiv maat. (we need something to test players skills)
Mog houses but with added uasble furnature like a stove for cooking instead of always always using the pocket stove.
Yukata (but full robe form not just a shirt)
Shantotto sorry she my fav npc :3
npc of mixed races such as the half human half elvaan dancer from wings.
the dancer class ( loved this one and all the airtifact for it.)
level sync- and ppl actually use it.