Originally Posted by
PyurBlue
Leveling is usually considered a core element of RPGs, I'm aware of this yet I still disagree. When I think RPG I think immersive experience above anything else. XP bars don't contribute to that and often take away from the illusion.
I'm not asking for levels to be taken away from games in which they are established despite by opinion though. That would only disappoint the existing fanbase that is in favor of them.
While I'm posting, and since I didn't clearly state it in my original post, I'm also very much against the idea of stripping the MSQ of XP and making the level grind any longer.