Originally Posted by
VeyaAkemi
To touch on this, I was actually doing some Sil'dihn Subterrane cuz I never bothered to do all paths so I figured to chip at it slowly, and I noticed this is true, trash is much sturdier, they also hit like wet paper tower, dealing about 2k per hit when I have around 101k HP when sync'd, trash in Merchant's Tale are just glass cannons, they hit like a truck on steroids, but fold just as fast, and if you are on a DPS, some of the "elite" mobs, like the Stone Puppet that is relevant to paths 9 and 10, will actually just kill you if you don't stop attacking it to heal, I say as much because it happened to me, path 10 was my last path and I dozed off super hard, just hitting my rotation without paying attention, when I suddenly kneel over. Second time was simple enough, I just had to cast Variant Cure once before finishing it off, but still.