i wonder when they realize new players arent infinite... and also... all that story new players have to go through is fine... but for gods sake at least make it enjoyable. a good story doesnt save an anticlimatic slog
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i wonder when they realize new players arent infinite... and also... all that story new players have to go through is fine... but for gods sake at least make it enjoyable. a good story doesnt save an anticlimatic slog
No offense to Yoshida, but I don't see this game lasting to 10.0
He is letting the current problems be continuously stacked with no end in sight; for me personally I've been playing much less because I was disappointed how the DT content was the same old song and dance and constantly on very easy mode.
I like stories having some actual challenge rather than being regulated to optional content.
I was especially pissed off how the story version of the final Endwalker Boss was such a pushover (I heard it was re-worked, but I have not tested it out yet), I was like "REALLY?" The very final boss of this story arc is such a chump?