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Took a peek at the JP forums, and it appears we are generally on the same page regarding the weak opener, missing potency from songs no longer dealing damage, Raging Strikes slight misalignment with party buffs, and the concerning level 94 trait. So hopefully these get addressed for launch.
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At least we got QoL improvements, I still wish Dancer was the burst buffer while Bard was a sustain buffer.
Not sure how I feel about the Barrage attack proc but my dislike of Radiant Finale pretty much made me indifferent to the new move attached to it, would of been nice to lean into utility a little bit more and maybe added a combat movement speed buff or something. Hopefully Bard damage will be better this expansion, hopefully the dots have some sort of interaction we are currently unaware of instead of them just being there for damage, though even keeping them is a blessing to be honest. I do like that the Radiant Finale attack having a magical effect, its refreshing to have at least one unique damage animation tied to the musical aspect of the job instead of the bow aspect. Also add add damage to Repelling Shot again, not because it needs it but just because its funny.