Originally Posted by
Scintilla
An example of one premade we get:There is job imbalance, yes. But there is an immense difference between playing vs teams of randoms and a premade. A good premade is coordinated, attacks are pre-prepared and simultaneous, all aimed at the same target group. Very heavy, concentrated damage on a pre-positioned group of victims. Repeatedly.
Regardless of how well they try to coordinate, a random team's attacks will be a little more spaced. There will be slight delays, giving target players the opportunity to change position, heal, or defend. Any 'simultaneous' attacks will be by chance and unlikely to be repeated consistently throughout a game
If the problem was purely job imbalance, you would see no difference between playing a random team and a premade one. In reality, the difference is a gaping chasm