If they cannot push through those two battles, then the ones coming in Shadowbringers and Endwalker won't be something they won't be able to succeed, either.
So yeah, it's literally a issue with the player skill in overcoming those.
Just so everyone knows, this was a troll post from 2023. The OP wouldn't have any trouble with MSQ content.
It will never be "easy" for me. I may stumble through it but I simply don't twitch well. I am not "disabled" by most standards, just not as quick with the eye-hand coordination.
Too many arrogantly think that something like this means I should be hosed in the MSQ for that. I understand the view, but it will not help if it keeps people from getting and staying engaged.
It is already quite a pain that I am still far back from the end of the MSQ after several months and have a lot to do for that. Enough things are annoying. Something like this is not helpful.
And I agree that the "very easy" mode is not easy at all for some of us. Though the worst was the one where you fight on and on (in Stormblood) and have to die after doing very little damage to finish the Duty. VERY counterintuitive and annoying.
I have been taking these on with my archer. I can't imagine doing them with my Black Mage.
They don't need a nerf... People just have to stop following the advice : Only do MSQ + Blue Icon Quest for ARR.
Then you'll arrive to those solo duty with the right level and decently geared.
In fact if you do everything (Side quest, combat log + optional dungeon) you can level two job past level 50 before Westwind Cap (you can get your first level 50 between Haukke Manor and Titan) and have around 700k Gils in the pocket.
Which make those solo duty : very easy with WHM and SCH, easy with PLD and WAR, a bit challenging with MNK,DRG, NIN and SMN and challenging with BLM.
They really don't need to be nerfed at all.
I smell a troll thread. :3
I can't see handling these with my Black Mage. My archer barely survives most times. Not sure about the others since I haven't played them much (past 10-20). And I would get the party killed with my White Mage who I was leveling before I realized she was a healer!
And knowing which Blue Quests to do is tricky. The Extreme ones end up wiping a fair bit with same-level groups.
Make the "really easy" truly be "really easy".
Well, you know, they remade those two duty because everyone roll faced them when they was an 8 man content.
They wanted to make them challenging again.
But, for me, they didn't quite achieved hit. Those two fight are heavily scripted with telegraphed mechanic. you just have to pay attention a bit to avoid everything. Nothing fancy. Especially Westwind cape where the simple trick of luring him to an edge of the arena make things even more easy. (it also partially work for Lahabrea)
And i'm not an 'hardcore elistist" or anything. Seriously those fight aren't hard at all if you concentrate and pay attention.Iif you stumble here, you'll have a lot of difficulty on a lot of later MSQ fight deemed easy and trivial while they are more difficult than those two.