Should be more tbh
Printable View
Should be more tbh
You mean something like this?
https://puu.sh/JhLoJ/9ad29025a4.png
that's not too many trials.
That's one trial where you die repeatedly.
I loved the trial, sure my df group wiped twice clearing it because we were all new but it’s a good fight
Trial was pretty simple tbh. I died once only because I tried to walk out of the circle I was tethered to, then got pulled back and ate two aoes at once.
My only gripe about trials now all being in msq rather than in side stories is that you gotta do almost all msq to do the new trial/ex, rather than being able to jump in quickly right after patch, and then do the msq later with calm.
OP, at the end of the day this is a MMO, do you expect to never have to do group content and maybe never learn how to do combat? But then even in a single player you gotta learn to fight, even more so cause nobody will carry you.
I'm a casual player (I have done 0 current savage and 0 ultimate duties) and I haven't struggled with 6.2 trial.
As some have said. Yours is a skill issue that shouldn't be a big deal at this point if you were learning fight mechanics than zerging the boss.
Good thing the devs are adjusting the difficulty of ARR & HW dungeons and trials to raise the average skill of players (especially the new players).
I'm not gonna lie, this new trial has TONS of unavoidable aoe AND very little space to move. I"ll bet the hair mechanics also made Melee Dpses cry a little on the inside. Your healers need to be wide awake for this fight. Hell, as SMN, I actually popped my Aegis shields during her multi-hit aoes just so my healers would have less trouble worrying about me and focus on other teammates didn't have mitigation.
Is this what it's like to play content on launch? It's a new feeling for me. :D