Then that makes DR even more attractive. Meaning there's little reason they can't boost the alternative on the timeworn step.
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>:U not enough! We need more viability!
Ok but no seriously, I'm saying something to alleviate the queue times, because even though 24 people are no longer necessary to clear Delubrum, you're still going to wait a long time for a queue pop. Source: :| me trying it out for a while. I just gave up, because it feels that unless I do PF for it, the actual queues for it are dead.
The thing with Delubrum (and also PotD as the sole alternative) is that it's out on its own and you queue for it specifically, and dedicate your time to doing nothing but acquiring those artifacts.
The other stages can be achieved passively over time by running roulettes and being dropped into a useful dungeon. The artifacts and the 3x20 memories are the outliers, and it feels like more could be done. (I don't even see the value of making people do FATEs when they don't want to – it just raises the difficulty level for the occasional person who actually wants to do it out of curiosity.)
I feel like they could spice up attendance of less-popular roulette content with these. Put timeworn artifacts as a reward for the 50/80 roulette and memories as rewards for running the higher alliance raids – increasing as the raid series goes on (eg. one from Void Ark, two from Weeping City, three from Dun Scaith) so people don't just pile into the easiest option.
I wish Square-Enix still acknowledged the forums.
Do you remember when it took them a week to ban and remove the user that posted a lewd miqote mod after it was on page one with atleast ten pages of replies?
Yeah, they will acknowledge translation errors and some other small things like posting summaries of Live Letters weeks after their original airing, but the OF is now largely an afterthought.