Originally Posted by
Eorzean_username
It may be that some players who prefer a more demanding and precise rotational style see Paladin as a last refuge amongst the Tank rotations, and that's fine, but it's also objectively inconsistent with the other Tanks's styles and feels more like it wants to be a DPS than a Tank in terms of how fussy and sensitive its GCD loop is.
Your opinion may be that you don't care and you still like it that way, and again, that's fine — and I'm not trying to lobby to change it, either, because I personally don't care either way. Instead, I'm just trying to frame why Paladin can feel both jarring and frustrating to people coming from other Tanks once they begin trying to play it "correctly" in complex content.