SMN is more braindead and don´t even need Melee-uptime. ;) But yeah, it should be at the end of all melee classes in kind of DPS and somehow even with RDM.
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Not sure why so many players think that fixed rotation jobs are oh so hard to play. Everything becomes muscle memory in under a month. What differentiates melee jobs in the end is how you maintain uptime.
It´s not about "hard to play". It´s about "harder to play than other in their execution". If you need 15 buttons to do the same stuff other do with 5 buttons, then ofcourse there is a difference. You do even have classes where you spam one button multiple times (aka Tanks, SMN), it´s pretty much impossible to fail, meanwhile other need way more practice and decision-making in fights. The most players can´t just jump on any class and execute easily with them as they can on DNC, SMN, Tanks and even current RPR / MNK.
And given to the actual prime example... RPR outclasses DRG by miles with less to care about. The 2 rotations you need to care for are getting highlighted, the mark is everything the player have to keep an eye on. Meanwhile DRG is sitting on an easy 10 button standard rotation, but it has a lot inbetween, might have to delay stuff, stucks in animations, have to double-weave if possible and so far needs way more efford to execute properly with all the circumstances in the kit itself.
It´s not justified if easy to play chars are superior in any things. SE knows that and that´s why RDPS classes lack behind for a long time now. So should melee and caster aswell, if they have nothing left to care about.
Well yeah, obviously. They're top DPS with literally 0 brain involved, why on earth would they want other, much harder classes to take their spot. The reaper mains who admit it's broken and still want nerfs are true chads though.
Have to admit, been leveling reaper, its 86 now I think. It's boring as all hell.
Even if reaper is nerfed into the ground I'll still play it.
Only blm and sam?
it seems basically everyone is underperforming when compared to reaper and monk, its almost like nerfing them would be the easiest path to take instead of having to buff virtually everything else.
Scuoll's post makes it very clear reaper not only needs a gigantic dps nerf but also needs Arcane crest to be brutally nerfed into the ground, like even a 50% nerf might not be enough it's that broken.
If reaper and monk get to keep their utility like it is, then their rDPS should be way under drg and nin, then it would be balanced.
So you want to nerf arcane circle? The raid buff which is the least effective raid buff? A 3%, 2 minute buff which yields less raid dps than chain, litany, trick, battle voice, brotherhood? All because in your opinion reaper is too powerful. Now, the only reason people like scuoll are calling for this nerf is because their job isn’t too dps. Well.. someone has to be. It’s nice for it to not be samurai or black mage
Sorry mate but due to job design philosophies SAM and BLM gotta be top 2 just life of a greedy dps (no MCH allowed) RPR overall utility is too strong to be the top dog.