Even with a Paladin they don't get hit that hard. The one spot strategy is so easy it's ridiculous.
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Hello,
I've noticed with a decently equipped party it's possible to:
Start tanking up top.
All ranged start attacking from bottom.
When ghosts appear, everyone goes up.
Finish off the ogre.
(Do not even have to go back down again as he dies pretty quickly. Well, you have to go back down to get the chest, but that's it ^.^ )
I don't see the big deal this is the ogre, once a tough & long fight turned into a 30 sec fight. I'm sure someone on the server can run you through this.
I did this dungeon with a party of 4 without a problem, but we are fully leveled and geared. I may have missed it but what is your party a setup like?
This was exactly the way the group I went with not too long ago used. We had 2 whitemages and a War Tank I believe. It went off without much of a hitch. Someone specific watched the ghosts and had a macro to let everyone else know when to move up or down. Tank stayed put. It was only a month ago so I don't believe it is an "outdated tactic"
hope that helps.
http://static2.finalfantasyxiv.com/a...RilYWn-AdM.jpg
This is my strat for the most EASIEST tanking and killing the orge down.
Thankyou for all the strategies and tips. As a representative of Distant World Masamune I give you our humblest thanks. With your help we were able to create a strategy of our own using alittle bit of everything. We will test it and get back to you with the results of the battle.
I've always found the real trick to this fight is to have a single melee focus on attacking its back to force elbow drop and then dodge it. Prevents the ogre from doing other more devastating things.
The only other thing i constantly have to tell people is, When the Ogre Rages, Dont Run Away From Him!!!!! If the person with hate gets too far away from the Ogre he does a Cone AOE Fire Spit that can one shot people and will put everyone one to two hits away from death. You HAVE to walk.