Good Riddance to over reliance on positionals. Finally Monk will no longer be a movement mess that it is.
Finally MNK will be SMOOTH to play....FINALLY.
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Good Riddance to over reliance on positionals. Finally Monk will no longer be a movement mess that it is.
Finally MNK will be SMOOTH to play....FINALLY.
Ppl like you are called "movement-cripple" in MMORPG´s. Why do you even mess with movement-depended classes? Ahhhh right... because of some visuals and to cry about the whole class design. Maybe try... i don´t know... sidescrolling mobile games? No need to move there, some of them do even play automatically. You can just sit there and watch some animations while doing nothing all the time.
I have no problems with DRG positionals....because they make sense....the rotation makes sense.....the flow makes sense....
Monk positionals made sense....up to 3.0....after that...they were a burden just to add complexity to the job....nothing more
DRG or SAM aren't complex. And they still have postionals...but they don't RELY on them to make the job FUN.
In all honesty though...I do feel for those that felt the job was fine and that they liked the postionals. I really do because you worked very hard to become the best at monk. I would be incredibly naive to believe that we didn't see this coming. Of course they didn't tell us until the VERY last moment. There's no turning back now....only forward.
Losing so much of what made Monk fun is just a kick in the balls. No serious Monk main ever complained about positionals and it is these players who you should listen to feedback from, not the ones who 'feel bad' about missing positionals despite the fact they never really tried.