no, SE needs to remove rewards for being a mentor.
then they would get people actually interested in helping.
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Imagine being a casual, and you end up being more toxic and elitist than HC raiders lul
Tank sets the pace for the run.
Period.
I did say vice versa in the middle... did you not read that? In a scenario that a tank is undergeared for a dungeon and the DPS and the healers pull ahead and the tank actively tries to tell the group to not pull since they know they can't handle it, the tank can remove themselves from the situation entirely since no one needs to have to put up with that. And I only expect the bare minimum. I don't expect people to have the top damage in dungeons, I don't care if a DPS mess up their rotation occasionally. No one is perfect 100% of the time, but I do expect some competency by the time you hit the later expansions. ARR and Heavensward are the learning areas, while Stormblood leading into Shadowbringers is where you should start to get more comfortable with your chosen job/role. Those are entirely fair expectations, and believe me I strive to be fair to both sides. If a healer is being a general pain in the butt, I'll call it out, and if a tank is being the same I will call that out too.
If players want to play at their own pace I gave the simple advice of going into dungeons with squadrons/trusts or your FC and friends. That is playing the game how they want. They can go at their own pace, with their friends or NPCs and clear dungeon content that way so that they can learn at a pace that's more comfortable for them without the stress of other player's expectations. That isn't an unreasonable suggestion, nor is expecting the bare minimum from your party members toxic.
Yes people resd forums as evidenced by new players posting and commenting here. I did bring it up with the tank, you really think I wouldn't say anything but would come make a thread? I even told them it is a DPS increase for 3+ mobs and how potencies work. Guess what? They still didn't listen.
MY second point was directed at all these people who constantly use the excuse of someone being new. As if wiping deletes your character and makes you pay for 10 subs or something. All wiping does is make you walk for like 30seconds and try again. This weird fear people seem to have about wiping so they cost everyone 15-25mins extra time doing a dungeon. We could wipe every pull and it be faster than doing 1 mob at a time.
The next mentality is some how people seem to think tanks are the leaders of parties when they are in fact not. I can heal dps pulling one group at a time so you arent even needed in that situation. So you should pull more to pull your weight.
Yes I have all classes leveled to 80 and mostly tank and heal, I understand warrior setting up their dps buff, however Do not use your ST combo for the heal/shield please. You aoeing dps is far more beneficial. That shield/heal is piddly compared to killing a group of monsters faster.
As a tank main, who has raided multiple xpacs, when ever I level or play another role I find about 95% of tanks disappoint me. Its so easy, yet most can't just do the job as it is meant to be played.