the only reason mnk isnt mentioned in this thread more is that not as many ppl play mnk
brds a close second for jank tho
Printable View
the only reason mnk isnt mentioned in this thread more is that not as many ppl play mnk
brds a close second for jank tho
I think people are mixing up "poorly designed" and "unfun."
Summoner literally has your buttons not work the way they should if the stars align poorly, and to rub salt into the wound, still sometimes shows the animation going off even though it does nothing. Not only that, in an impressive display of design incompetence, it somehow turns a 0 cast time window into one where you really want to stand still.
No other job comes close to being that bad. It's an absolute mess.
MCH, by comparison, is literally so well-designed that it plays itself, fitting with the theme of the job. BRD's burst windows are in fact pretty jank, but at least its buttons work. MNK is also a mess, but that's more because of how it's changed over the years than it is anything regarding how it actually plays. It still works as advertised.
I died a little. I get what you meant, but still.
On most other points, agreed; I just don't think the distinction between "unfun" and "well designed" is quite as clear as you imply. Even if the job works with wonderful smoothness, if it's deeply fun to very few (or, in no setting beyond, say, PotD), that's still relatively poor design.
Poor choice of words, yes in theory a job where the only action is 1-2-3 (I’m not saying this is MCH only shtick) it’s technically superior to a job that doesn’t work and can indeed “play itself”
That being the case this is the shallowest example, and it isn’t “well-designed” more on the line of “barely meets job credentials” and this 1-2-3 example isn’t so far removed from SHB and soon to be EW kit with no notable changes thanks to stupid comments like this