Originally Posted by
1clou
Haha as much as I love my Gla/Pld I know I am sometimes unobservant of certain proc's. While on the topic of parry and blocking on Gla/Pld I was hoping to confirm that neither of these jobs naturally proc. a parry. I have used forsight and that works some of the time, but I would like to know if either of these jobs(Gla/Pld) have a natural tendency to parry instead of blocking? If not something that would definitely help both of these jobs(Gld/Pld) is giving it the ability to block and parry.
As far an enmity goes on Gla/Pld they can easily maintain hate better than War on a single target so I don't have any problems that way, not that I am saying they shouldn't get a boost enmity wise along with more of a natural damage mitigation damage in general(physical/magic/breathe) but at the very least physical damage. A damage boost will always be welcomed to any class(Patch 1.22a or b).
But overall what needs to be done and partly is going to be done in some respects in future patches to fix Pld and Gla to make them more feasible which I am sure no one will argue is: general damage mitigation(% wise, not including shield block), increased block rate(which they did improve significantly, thumbs up), increased HP pool(patch 1.22b i believe), a more reliable source of mp would be nice as well.
Reason I would say general damage mitigation should be implemented % wise is it would allow Gld/Pld to be more self sufficient opening up a DD spot in place of a Whm where both War and Pld are generally dependent on currently. Sorry about the long thread.