Originally Posted by
Shurrikhan
Different. Simply, different. And apparently, to you, abhorrent.
For me, Split Shot <--> Clean Shot was about perfect in terms of animation diversity, while Slug Shot was certainly dull (and worse, glided awfully) and needed something more -- Cooldown/Heat Blast's animation, for instance. The Heated VFX on the other hand... pure incongruous eyesore.
Meanwhile, I'd appreciate Drill, Air Anchor, and the like if and only if they actually did something warranting those animations instead of just being yet another ST attack, ST-attack-but-also-slowly-unlocks-what-was-previously-a-baseline-and-core-aspect-of-your-identity, conal AoE, or conal AoE-but-with-a-DoT-this-time.